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Game-based self-regulated language learning: Theoretical analysis and bibliometrics
Game-based learning and self-regulated learning have long been valued as effective approaches to language education. However, little research has been conducted to investigate their integration, namely, game-based self-regulated language learning (GBSRLL). This study aims to conceptualise GBSRLL bas...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2020
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7743941/ https://www.ncbi.nlm.nih.gov/pubmed/33326464 http://dx.doi.org/10.1371/journal.pone.0243827 |
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author | Zhang, Ruofei Cheng, Gary Chen, Xieling |
author_facet | Zhang, Ruofei Cheng, Gary Chen, Xieling |
author_sort | Zhang, Ruofei |
collection | PubMed |
description | Game-based learning and self-regulated learning have long been valued as effective approaches to language education. However, little research has been conducted to investigate their integration, namely, game-based self-regulated language learning (GBSRLL). This study aims to conceptualise GBSRLL based on the combination of theoretical analysis, thematic evolution analysis, and social network analysis on the research articles in the fields of game-based language learning and self-regulated language learning. The results show that GBSRLL is a new interdisciplinary field emerging since the period from 2018 to 2019. Self-regulated learning strategies that can be performed in GBSRLL, the effects of GBSRLL on learners’ affective states, and the features in GBSRLL were the prominent research topics in this field. Its theoretical foundation centres on the positive correlations between learner motivation, self-efficacy, and autonomy and the implementation of game-based learning and self-regulated learning. It is feasible to conduct GBSRLL due to the strong supportiveness of game mechanics for various phases and strategies of self-regulated learning. More contributions to this new interdisciplinary field are called for, especially from the aspects of the long-term effects of GBSRLL on academic performance and the useful tools and technologies for implementing GBSRLL. |
format | Online Article Text |
id | pubmed-7743941 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2020 |
publisher | Public Library of Science |
record_format | MEDLINE/PubMed |
spelling | pubmed-77439412020-12-31 Game-based self-regulated language learning: Theoretical analysis and bibliometrics Zhang, Ruofei Cheng, Gary Chen, Xieling PLoS One Research Article Game-based learning and self-regulated learning have long been valued as effective approaches to language education. However, little research has been conducted to investigate their integration, namely, game-based self-regulated language learning (GBSRLL). This study aims to conceptualise GBSRLL based on the combination of theoretical analysis, thematic evolution analysis, and social network analysis on the research articles in the fields of game-based language learning and self-regulated language learning. The results show that GBSRLL is a new interdisciplinary field emerging since the period from 2018 to 2019. Self-regulated learning strategies that can be performed in GBSRLL, the effects of GBSRLL on learners’ affective states, and the features in GBSRLL were the prominent research topics in this field. Its theoretical foundation centres on the positive correlations between learner motivation, self-efficacy, and autonomy and the implementation of game-based learning and self-regulated learning. It is feasible to conduct GBSRLL due to the strong supportiveness of game mechanics for various phases and strategies of self-regulated learning. More contributions to this new interdisciplinary field are called for, especially from the aspects of the long-term effects of GBSRLL on academic performance and the useful tools and technologies for implementing GBSRLL. Public Library of Science 2020-12-16 /pmc/articles/PMC7743941/ /pubmed/33326464 http://dx.doi.org/10.1371/journal.pone.0243827 Text en © 2020 Zhang et al http://creativecommons.org/licenses/by/4.0/ This is an open access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) , which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
spellingShingle | Research Article Zhang, Ruofei Cheng, Gary Chen, Xieling Game-based self-regulated language learning: Theoretical analysis and bibliometrics |
title | Game-based self-regulated language learning: Theoretical analysis and bibliometrics |
title_full | Game-based self-regulated language learning: Theoretical analysis and bibliometrics |
title_fullStr | Game-based self-regulated language learning: Theoretical analysis and bibliometrics |
title_full_unstemmed | Game-based self-regulated language learning: Theoretical analysis and bibliometrics |
title_short | Game-based self-regulated language learning: Theoretical analysis and bibliometrics |
title_sort | game-based self-regulated language learning: theoretical analysis and bibliometrics |
topic | Research Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7743941/ https://www.ncbi.nlm.nih.gov/pubmed/33326464 http://dx.doi.org/10.1371/journal.pone.0243827 |
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