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A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback
Enabling users to teach their robots new tasks at home is a major challenge for research in personal robotics. This work presents a user study in which participants were asked to teach the robot Pepper a game of skill. The robot was equipped with a state-of-the-art skill learning method, based on dy...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2018
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7805866/ https://www.ncbi.nlm.nih.gov/pubmed/33500956 http://dx.doi.org/10.3389/frobt.2018.00077 |
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author | Vollmer, Anna-Lisa Hemion, Nikolas J. |
author_facet | Vollmer, Anna-Lisa Hemion, Nikolas J. |
author_sort | Vollmer, Anna-Lisa |
collection | PubMed |
description | Enabling users to teach their robots new tasks at home is a major challenge for research in personal robotics. This work presents a user study in which participants were asked to teach the robot Pepper a game of skill. The robot was equipped with a state-of-the-art skill learning method, based on dynamic movement primitives (DMPs). The only feedback participants could give was a discrete rating after each of Pepper's movement executions (“very good,” “good,” “average,” “not so good,” “not good at all”). We compare the learning performance of the robot when applying user-provided feedback with a version of the learning where an objectively determined cost via hand-coded cost function and external tracking system is applied. Our findings suggest that (a) an intuitive graphical user interface for providing discrete feedback can be used for robot learning of complex movement skills when using DMP-based optimization, making the tedious definition of a cost function obsolete; and (b) un-experienced users with no knowledge about the learning algorithm naturally tend to apply a working rating strategy, leading to similar learning performance as when using the objectively determined cost. We discuss insights about difficulties when learning from user provided feedback, and make suggestions how learning continuous movement skills from non-expert humans could be improved. |
format | Online Article Text |
id | pubmed-7805866 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2018 |
publisher | Frontiers Media S.A. |
record_format | MEDLINE/PubMed |
spelling | pubmed-78058662021-01-25 A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback Vollmer, Anna-Lisa Hemion, Nikolas J. Front Robot AI Robotics and AI Enabling users to teach their robots new tasks at home is a major challenge for research in personal robotics. This work presents a user study in which participants were asked to teach the robot Pepper a game of skill. The robot was equipped with a state-of-the-art skill learning method, based on dynamic movement primitives (DMPs). The only feedback participants could give was a discrete rating after each of Pepper's movement executions (“very good,” “good,” “average,” “not so good,” “not good at all”). We compare the learning performance of the robot when applying user-provided feedback with a version of the learning where an objectively determined cost via hand-coded cost function and external tracking system is applied. Our findings suggest that (a) an intuitive graphical user interface for providing discrete feedback can be used for robot learning of complex movement skills when using DMP-based optimization, making the tedious definition of a cost function obsolete; and (b) un-experienced users with no knowledge about the learning algorithm naturally tend to apply a working rating strategy, leading to similar learning performance as when using the objectively determined cost. We discuss insights about difficulties when learning from user provided feedback, and make suggestions how learning continuous movement skills from non-expert humans could be improved. Frontiers Media S.A. 2018-07-02 /pmc/articles/PMC7805866/ /pubmed/33500956 http://dx.doi.org/10.3389/frobt.2018.00077 Text en Copyright © 2018 Vollmer and Hemion. http://creativecommons.org/licenses/by/4.0/ This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms. |
spellingShingle | Robotics and AI Vollmer, Anna-Lisa Hemion, Nikolas J. A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback |
title | A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback |
title_full | A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback |
title_fullStr | A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback |
title_full_unstemmed | A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback |
title_short | A User Study on Robot Skill Learning Without a Cost Function: Optimization of Dynamic Movement Primitives via Naive User Feedback |
title_sort | user study on robot skill learning without a cost function: optimization of dynamic movement primitives via naive user feedback |
topic | Robotics and AI |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7805866/ https://www.ncbi.nlm.nih.gov/pubmed/33500956 http://dx.doi.org/10.3389/frobt.2018.00077 |
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