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Video Game Streaming in Young People and Teenagers: Uptake, User Groups, Dangers, and Opportunities

In recent years, live video streaming platforms for video games have been gaining popularity. These types of services, which enable anyone to broadcast and consume live content, are revolutionising the current video game landscape. Users approach the emergence of and participation in these platforms...

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Detalles Bibliográficos
Autores principales: Cabeza-Ramírez, Luis Javier, Muñoz-Fernández, Guzmán Antonio, Santos-Roldán, Luna
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7916337/
https://www.ncbi.nlm.nih.gov/pubmed/33578675
http://dx.doi.org/10.3390/healthcare9020192