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A Computer-Based Method for the Investigation of Human Behavior in the Iterative Chicken Game
The present study develops an artificial agent that plays the iterative chicken game based on a computational model that describes human behavior in competitive social interactions in terms of fairness. The computational model we adopted in this study, named as the self-concept fairness model, decid...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Frontiers Media S.A.
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8195276/ https://www.ncbi.nlm.nih.gov/pubmed/34122205 http://dx.doi.org/10.3389/fpsyg.2021.576404 |