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A Computer-Based Method for the Investigation of Human Behavior in the Iterative Chicken Game

The present study develops an artificial agent that plays the iterative chicken game based on a computational model that describes human behavior in competitive social interactions in terms of fairness. The computational model we adopted in this study, named as the self-concept fairness model, decid...

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Detalles Bibliográficos
Autores principales: Kim, Sung-Phil, Kim, Minju, Lee, Jongmin, Cho, Yang Seok, Kwon, Oh-Sang
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8195276/
https://www.ncbi.nlm.nih.gov/pubmed/34122205
http://dx.doi.org/10.3389/fpsyg.2021.576404

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