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User Experience With Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study

BACKGROUND: In affective exergames, game difficulty is dynamically adjusted to match the user’s physical and psychological state. Such an adjustment is commonly made based on a combination of performance measures (eg, in-game scores) and physiological measurements, which provide insight into the pla...

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Detalles Bibliográficos
Autores principales: Darzi, Ali, McCrea, Sean M, Novak, Domen
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8204235/
https://www.ncbi.nlm.nih.gov/pubmed/34057423
http://dx.doi.org/10.2196/25771