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User Experience With Dynamic Difficulty Adjustment Methods for an Affective Exergame: Comparative Laboratory-Based Study
BACKGROUND: In affective exergames, game difficulty is dynamically adjusted to match the user’s physical and psychological state. Such an adjustment is commonly made based on a combination of performance measures (eg, in-game scores) and physiological measurements, which provide insight into the pla...
Autores principales: | Darzi, Ali, McCrea, Sean M, Novak, Domen |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8204235/ https://www.ncbi.nlm.nih.gov/pubmed/34057423 http://dx.doi.org/10.2196/25771 |
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