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How Do Video Games Elicit Guilt in Players? Linking Character Morality to Guilt Through a Mediation Analysis

Research has consistently found that committing immoral actions in video games is capable of eliciting feelings of guilt in players. This study aimed to investigate the mediating role of theoretically-relevant psychological mechanisms: Perceived morality of the player-controlled character and self-a...

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Detalles Bibliográficos
Autores principales: Ahn, Changhyun, Grizzard, Matthew, Lee, Seyoung
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8258373/
https://www.ncbi.nlm.nih.gov/pubmed/34239481
http://dx.doi.org/10.3389/fpsyg.2021.666518