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Improving patient rehabilitation performance in exercise games using collaborative filtering approach

BACKGROUND: Virtual reality is utilised in exergames to help patients with disabilities improve on the movement of their limbs. Exergame settings, such as the game difficulty, play important roles in the rehabilitation outcome. Similarly, suboptimal exergames’ settings may adversely affect the accur...

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Detalles Bibliográficos
Autores principales: Ismail, Waidah, Al-Hadi, Ismail Ahmed Al-Qasem, Grosan, Crina, Hendradi, Rimuljo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: PeerJ Inc. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8293928/
https://www.ncbi.nlm.nih.gov/pubmed/34322590
http://dx.doi.org/10.7717/peerj-cs.599