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Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment

This study aims at investigating how consumers experience the retail environment visually, thus establishing a foundation for deeper insights into visual merchandising strategies. Specifically, we experimentally recorded and analyzed the visual attention and emotional arousal of the consumers in a t...

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Detalles Bibliográficos
Autores principales: Kim, Nayeon, Lee, Hyunsoo
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8380820/
https://www.ncbi.nlm.nih.gov/pubmed/34434136
http://dx.doi.org/10.3389/fpsyg.2021.665658
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author Kim, Nayeon
Lee, Hyunsoo
author_facet Kim, Nayeon
Lee, Hyunsoo
author_sort Kim, Nayeon
collection PubMed
description This study aims at investigating how consumers experience the retail environment visually, thus establishing a foundation for deeper insights into visual merchandising strategies. Specifically, we experimentally recorded and analyzed the visual attention and emotional arousal of the consumers in a test setting and examined the influence of various elements as well as gender differences in the recorded consumer responses. We conducted an experiment utilizing eye-tracking and virtual reality to analyze visual attention and emotional arousal in response to spatial and design elements in an immersive retail environment. We examined real-time measures of consumer interest and emotional responses during the retail experience. Valid gaze data from 24 male and 22 female participants were used for the analysis of total dwell time (TDT), total fixation count (TFC), and average pupil diameter (APD). The visual attention and emotional arousal of consumers showed different responses to specific areas of interest according to different spatial arrangements in the sales and service areas. This study statistically analyzed gender differences in consumer responses and performed a correlation analysis between visual attention and emotional arousal. Our findings provide insight into improving the design of retail environments for target consumers and contribute to building visual merchandising strategies.
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spelling pubmed-83808202021-08-24 Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment Kim, Nayeon Lee, Hyunsoo Front Psychol Psychology This study aims at investigating how consumers experience the retail environment visually, thus establishing a foundation for deeper insights into visual merchandising strategies. Specifically, we experimentally recorded and analyzed the visual attention and emotional arousal of the consumers in a test setting and examined the influence of various elements as well as gender differences in the recorded consumer responses. We conducted an experiment utilizing eye-tracking and virtual reality to analyze visual attention and emotional arousal in response to spatial and design elements in an immersive retail environment. We examined real-time measures of consumer interest and emotional responses during the retail experience. Valid gaze data from 24 male and 22 female participants were used for the analysis of total dwell time (TDT), total fixation count (TFC), and average pupil diameter (APD). The visual attention and emotional arousal of consumers showed different responses to specific areas of interest according to different spatial arrangements in the sales and service areas. This study statistically analyzed gender differences in consumer responses and performed a correlation analysis between visual attention and emotional arousal. Our findings provide insight into improving the design of retail environments for target consumers and contribute to building visual merchandising strategies. Frontiers Media S.A. 2021-08-09 /pmc/articles/PMC8380820/ /pubmed/34434136 http://dx.doi.org/10.3389/fpsyg.2021.665658 Text en Copyright © 2021 Kim and Lee. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Kim, Nayeon
Lee, Hyunsoo
Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment
title Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment
title_full Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment
title_fullStr Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment
title_full_unstemmed Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment
title_short Assessing Consumer Attention and Arousal Using Eye-Tracking Technology in Virtual Retail Environment
title_sort assessing consumer attention and arousal using eye-tracking technology in virtual retail environment
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8380820/
https://www.ncbi.nlm.nih.gov/pubmed/34434136
http://dx.doi.org/10.3389/fpsyg.2021.665658
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