Cargando…

Action video game training improves text reading accuracy, rate and comprehension in children with dyslexia: a randomized controlled trial

Dynamic visual attention training using Action Video Games (AVGs) is a promising intervention for dyslexia. This study investigated the efficacy of 5 h (10 × 30 min) of AVG training in dyslexic children (aged 8–13) using ‘Fruit Ninja’, while exploring whether increasing attentional and eye movement...

Descripción completa

Detalles Bibliográficos
Autores principales: Peters, Jessica L., Crewther, Sheila G., Murphy, Melanie J., Bavin, Edith L.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Nature Publishing Group UK 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8452648/
https://www.ncbi.nlm.nih.gov/pubmed/34545166
http://dx.doi.org/10.1038/s41598-021-98146-x