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Exercising With Embodied Young Avatars: How Young vs. Older Avatars in Virtual Reality Affect Perceived Exertion and Physical Activity Among Male and Female Elderly Individuals

This study demonstrated that implementation of the Proteus effect via manipulation of avatar age in VR is effective among elderly individuals in the context of exercise. One hundred and four elderly adults aged 60 years and older who did not engage in vigorous physical activities participated in thi...

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Detalles Bibliográficos
Autores principales: Tammy Lin, Jih-Hsuan, Wu, Dai-Yun
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8572814/
https://www.ncbi.nlm.nih.gov/pubmed/34759856
http://dx.doi.org/10.3389/fpsyg.2021.693545