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Use of Kahoot! to keep students’ motivation during online classes in the lockdown period caused by Covid 19

COVID 19 lockdown forced a general move of teaching activities from their on-site mode to remote producing different negative consequences for students. In this work, the use of Kahoot! platform was studied to keep students’ interest during online teaching. For this, Kahoot! games were carried out f...

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Detalles Bibliográficos
Autores principales: Martín-Sómer, Miguel, Moreira, Judite, Casado, Cintia
Formato: Online Artículo Texto
Lenguaje:English
Publicado: The Author(s). Published by Elsevier B.V. on behalf of Institution of Chemical Engineers. 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8577812/
http://dx.doi.org/10.1016/j.ece.2021.05.005
Descripción
Sumario:COVID 19 lockdown forced a general move of teaching activities from their on-site mode to remote producing different negative consequences for students. In this work, the use of Kahoot! platform was studied to keep students’ interest during online teaching. For this, Kahoot! games were carried out for the different topics of a university subject. The data analysis revealed that a high participation implies an improvement in the final marks. Additionally, questions response time was also extracted serving as a reference for remote exams. On the other hand, two surveys were carried out in which the students showed that the transfer from face-to-face to remote teaching had produced a general decrease in interest that can be mitigated by performing Kahoot! games.