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Recreational Screen Time Use among a Small Sample of Canadians during the First Six Months of the COVID-19 Pandemic

(1) Background: The coronavirus (COVID-19) pandemic has caused disruptions in the daily lives of individuals in Canada. Purpose: Examine how total and specific (i.e., watching television, using social media, going on the Internet, playing video games, and engaging in virtual social connection) recre...

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Detalles Bibliográficos
Autores principales: Coyne, Paige, Staffell, Zach, Woodruff, Sarah J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8657057/
https://www.ncbi.nlm.nih.gov/pubmed/34886389
http://dx.doi.org/10.3390/ijerph182312664