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Using the Behaviour Change Wheel Program Planning Model to Design Games for Health: Development Study

BACKGROUND: Games for health are a promising approach to health promotion. Their success depends on achieving both experiential (game) and instrumental (health) objectives. There is little to guide game for health (G4H) designers in integrating the science of behavior change with the art of game des...

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Detalles Bibliográficos
Autores principales: Robertson, Michael C, Baranowski, Tom, Thompson, Debbe, Basen-Engquist, Karen M, Swartz, Maria Chang, Lyons, Elizabeth J
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2021
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8686484/
https://www.ncbi.nlm.nih.gov/pubmed/34870604
http://dx.doi.org/10.2196/29964