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Using the Behaviour Change Wheel Program Planning Model to Design Games for Health: Development Study
BACKGROUND: Games for health are a promising approach to health promotion. Their success depends on achieving both experiential (game) and instrumental (health) objectives. There is little to guide game for health (G4H) designers in integrating the science of behavior change with the art of game des...
Autores principales: | Robertson, Michael C, Baranowski, Tom, Thompson, Debbe, Basen-Engquist, Karen M, Swartz, Maria Chang, Lyons, Elizabeth J |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8686484/ https://www.ncbi.nlm.nih.gov/pubmed/34870604 http://dx.doi.org/10.2196/29964 |
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