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Serious game to promote socioemotional learning and mental health (emoTIC): a study protocol for randomised controlled trial
INTRODUCTION: The development of emotional competences may be a protective factor for mental health problems, promoting well-being at such a complex age as adolescence. Technologies may be used to carry out this empowerment because adolescents are attracted to them. The purpose of the study is to de...
Autores principales: | , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BMJ Publishing Group
2021
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8720981/ https://www.ncbi.nlm.nih.gov/pubmed/34972764 http://dx.doi.org/10.1136/bmjopen-2021-052491 |