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Study of the knowledge about gamification of degree in primary education students

Gamification refers to the use of game mechanics in non-recreational environments, such as the school environment, in order to enhance motivation, concentration, effort, commitment and other positive values common to all games. Gamification allows us to establish clear objectives that are presented...

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Detalles Bibliográficos
Autores principales: Fiuza-Fernández, Alba, Lomba-Portela, Lucía, Soto-Carballo, Jorge, Pino-Juste, Margarita Rosa
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8963584/
https://www.ncbi.nlm.nih.gov/pubmed/35349574
http://dx.doi.org/10.1371/journal.pone.0263107