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Determining the Optimal Virtual Reality Exergame Approach for Balance Therapy in Persons With Neurological Disorders Using a Rasch Analysis: Longitudinal Observational Study

BACKGROUND: Virtual reality (VR) exergames have gained popularity in the rehabilitation of persons with neurological disorders as an add-on therapy to increase intensity of training. Intensity is strongly dependent on the motivation of the patient. Motivation can be increased by delivering variation...

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Detalles Bibliográficos
Autores principales: Wiskerke, Evelyne, Kool, Jan, Hilfiker, Roger, Sattelmayer, Karl Martin, Verheyden, Geert
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8984820/
https://www.ncbi.nlm.nih.gov/pubmed/35315785
http://dx.doi.org/10.2196/30366