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Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students
BACKGROUND: Medical humanities courses that incorporate the visual arts traditionally require in-person instruction and visits to museums. The COVID-19 pandemic afforded medical educators a unique opportunity to implement and evaluate virtual visual arts programming. METHODS: A two-week, 7-module vi...
Autores principales: | , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
BioMed Central
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9022161/ https://www.ncbi.nlm.nih.gov/pubmed/35449075 http://dx.doi.org/10.1186/s12909-022-03374-y |
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author | Waidyaratne, Gavisha R. Kim, Sangri Howell, Joel D. Ike, John David |
author_facet | Waidyaratne, Gavisha R. Kim, Sangri Howell, Joel D. Ike, John David |
author_sort | Waidyaratne, Gavisha R. |
collection | PubMed |
description | BACKGROUND: Medical humanities courses that incorporate the visual arts traditionally require in-person instruction and visits to museums. The COVID-19 pandemic afforded medical educators a unique opportunity to implement and evaluate virtual visual arts programming. METHODS: A two-week, 7-module visual arts and medicine elective course for third and fourth-year medical students was conducted virtually in the Spring of 2021. The course included traditional didactic components as well as a range of hands-on creative art activities including painting, graphic medicine, photovoice, and Kintsugi (Japanese craft). Digital tools including Canvas, Google Jamboard, and Zoom facilitated student engagement. Student feedback was collected through anonymous post-course surveys. RESULTS: We successfully conducted a virtual visual arts and medicine elective which integrated hands-on creative art activities. Most students “strongly agreed” that remote instruction was sufficient to meet course objectives. However, all students also “agreed” that in-person instruction may promote more in-depth engagement with the visual arts. The hands-on creative art activities were appreciated by all students. CONCLUSION: Visual arts-based medical humanities courses can be delivered virtually and can include hands-on creative art activities such as painting. Future visual arts and medicine courses may benefit from incorporating a range of pedagogical methodologies, digital tools, control groups, and pre−/post-course assessments. |
format | Online Article Text |
id | pubmed-9022161 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | BioMed Central |
record_format | MEDLINE/PubMed |
spelling | pubmed-90221612022-04-21 Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students Waidyaratne, Gavisha R. Kim, Sangri Howell, Joel D. Ike, John David BMC Med Educ Research BACKGROUND: Medical humanities courses that incorporate the visual arts traditionally require in-person instruction and visits to museums. The COVID-19 pandemic afforded medical educators a unique opportunity to implement and evaluate virtual visual arts programming. METHODS: A two-week, 7-module visual arts and medicine elective course for third and fourth-year medical students was conducted virtually in the Spring of 2021. The course included traditional didactic components as well as a range of hands-on creative art activities including painting, graphic medicine, photovoice, and Kintsugi (Japanese craft). Digital tools including Canvas, Google Jamboard, and Zoom facilitated student engagement. Student feedback was collected through anonymous post-course surveys. RESULTS: We successfully conducted a virtual visual arts and medicine elective which integrated hands-on creative art activities. Most students “strongly agreed” that remote instruction was sufficient to meet course objectives. However, all students also “agreed” that in-person instruction may promote more in-depth engagement with the visual arts. The hands-on creative art activities were appreciated by all students. CONCLUSION: Visual arts-based medical humanities courses can be delivered virtually and can include hands-on creative art activities such as painting. Future visual arts and medicine courses may benefit from incorporating a range of pedagogical methodologies, digital tools, control groups, and pre−/post-course assessments. BioMed Central 2022-04-21 /pmc/articles/PMC9022161/ /pubmed/35449075 http://dx.doi.org/10.1186/s12909-022-03374-y Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visithttp://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) . The Creative Commons Public Domain Dedication waiver (http://creativecommons.org/publicdomain/zero/1.0/ (https://creativecommons.org/publicdomain/zero/1.0/) ) applies to the data made available in this article, unless otherwise stated in a credit line to the data. |
spellingShingle | Research Waidyaratne, Gavisha R. Kim, Sangri Howell, Joel D. Ike, John David Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students |
title | Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students |
title_full | Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students |
title_fullStr | Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students |
title_full_unstemmed | Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students |
title_short | Design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students |
title_sort | design, implementation, and reflections on a two-week virtual visual arts and medicine course for third- and fourth-year medical students |
topic | Research |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9022161/ https://www.ncbi.nlm.nih.gov/pubmed/35449075 http://dx.doi.org/10.1186/s12909-022-03374-y |
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