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Automated Virtual Reality Cognitive Therapy (gameChange) in Inpatient Psychiatric Wards: Qualitative Study of Staff and Patient Views Using an Implementation Framework

BACKGROUND: Automated virtual reality (VR) therapy could allow a greater number of patients to receive evidence-based psychological therapy. The aim of the gameChange VR therapy is to help patients overcome anxious avoidance of everyday social situations. gameChange has been evaluated with outpatien...

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Detalles Bibliográficos
Autores principales: Brown, Poppy, Waite, Felicity, Lambe, Sinead, Jones, Julia, Jenner, Lucy, Diamond, Rowan, Freeman, Daniel
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9044147/
https://www.ncbi.nlm.nih.gov/pubmed/35412462
http://dx.doi.org/10.2196/34225