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Automated Virtual Reality Cognitive Therapy (gameChange) in Inpatient Psychiatric Wards: Qualitative Study of Staff and Patient Views Using an Implementation Framework
BACKGROUND: Automated virtual reality (VR) therapy could allow a greater number of patients to receive evidence-based psychological therapy. The aim of the gameChange VR therapy is to help patients overcome anxious avoidance of everyday social situations. gameChange has been evaluated with outpatien...
Autores principales: | Brown, Poppy, Waite, Felicity, Lambe, Sinead, Jones, Julia, Jenner, Lucy, Diamond, Rowan, Freeman, Daniel |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
JMIR Publications
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9044147/ https://www.ncbi.nlm.nih.gov/pubmed/35412462 http://dx.doi.org/10.2196/34225 |
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