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The Grow It! app—longitudinal changes in adolescent well-being during the COVID-19 pandemic: a proof-of-concept study

Adolescent mental health and well-being have been adversely impacted by the COVID-19 pandemic. In this preregistered longitudinal study, we evaluated whether adolescents’ well-being improved after playing the multiplayer serious game app Grow It! During the first lockdown (May–June 2020), 1282 Dutch...

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Detalles Bibliográficos
Autores principales: Dietvorst, E., Legerstee, J. S., Vreeker, A., Koval, S., Mens, M. M., Keijsers, L., Hillegers, M. H. J.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9076805/
https://www.ncbi.nlm.nih.gov/pubmed/35524826
http://dx.doi.org/10.1007/s00787-022-01982-z