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Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles

Background: The Covid-19 pandemic has resulted in an abrupt but accelerated shift to e-learning worldwide. Education in a post-pandemic world has to amalgamate the advantages of e-learning with important pedagogical goals associated with in-person teaching. Although various advanced technologies are...

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Autores principales: Manzoor, Shahida Raihan, Mohd-Isa, Wan-Noorshahida, Dollmat, Khairi Shazwan
Formato: Online Artículo Texto
Lenguaje:English
Publicado: F1000 Research Limited 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9131843/
https://www.ncbi.nlm.nih.gov/pubmed/35646326
http://dx.doi.org/10.12688/f1000research.73311.2
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author Manzoor, Shahida Raihan
Mohd-Isa, Wan-Noorshahida
Dollmat, Khairi Shazwan
author_facet Manzoor, Shahida Raihan
Mohd-Isa, Wan-Noorshahida
Dollmat, Khairi Shazwan
author_sort Manzoor, Shahida Raihan
collection PubMed
description Background: The Covid-19 pandemic has resulted in an abrupt but accelerated shift to e-learning worldwide. Education in a post-pandemic world has to amalgamate the advantages of e-learning with important pedagogical goals associated with in-person teaching. Although various advanced technologies are present at our fingertips today, we are still unable to use their full potential in teaching and learning. In this regard, mobile VR technology is both cost-efficient, versatile and engaging for students. Developing countries have more smartphone users than developed countries, implying that developing countries, like Malaysia, should utilize mobile or cellphones more significantly. With that in mind, we propose here a pre-protocol to investigate learner motivation and levels of engagement for e-learning with smartphone-integrated VR, based on their VARK (Visual, Auditory, Read/Write, Kinesthetic) learning styles. Proposed methodology: This study intends to look into students from the same age group under the K-12 (particularly grade 9-12) belonging to STEM curriculum. The Google Cardboard VR set will be used as the prime technology for its affordability, easy build feature and variety of available vendors. A mixed-method (survey and activity log/tracking) for data collection is suggested to find the degree of engagement and motivation of the learners’ learning in the mobile VR-assisted e-learning context. The students will be taught a topic using the mobile VR and then be assessed through simple classroom quizzes to assess how well they grasped the concept. The data collected through activity logs (while teaching the topic in mobile VR) and questionnaires will be mapped to each individual learner and organized in a data repository. Further visualization, analysis and investigation will be performed using Smart PLS, Python or R language. Conclusions: The study aims to provide context for smartphone and software companies to develop technologies that could facilitate learner motivation and engagement during the post-pandemic state.
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spelling pubmed-91318432022-05-27 Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles Manzoor, Shahida Raihan Mohd-Isa, Wan-Noorshahida Dollmat, Khairi Shazwan F1000Res Study Protocol Background: The Covid-19 pandemic has resulted in an abrupt but accelerated shift to e-learning worldwide. Education in a post-pandemic world has to amalgamate the advantages of e-learning with important pedagogical goals associated with in-person teaching. Although various advanced technologies are present at our fingertips today, we are still unable to use their full potential in teaching and learning. In this regard, mobile VR technology is both cost-efficient, versatile and engaging for students. Developing countries have more smartphone users than developed countries, implying that developing countries, like Malaysia, should utilize mobile or cellphones more significantly. With that in mind, we propose here a pre-protocol to investigate learner motivation and levels of engagement for e-learning with smartphone-integrated VR, based on their VARK (Visual, Auditory, Read/Write, Kinesthetic) learning styles. Proposed methodology: This study intends to look into students from the same age group under the K-12 (particularly grade 9-12) belonging to STEM curriculum. The Google Cardboard VR set will be used as the prime technology for its affordability, easy build feature and variety of available vendors. A mixed-method (survey and activity log/tracking) for data collection is suggested to find the degree of engagement and motivation of the learners’ learning in the mobile VR-assisted e-learning context. The students will be taught a topic using the mobile VR and then be assessed through simple classroom quizzes to assess how well they grasped the concept. The data collected through activity logs (while teaching the topic in mobile VR) and questionnaires will be mapped to each individual learner and organized in a data repository. Further visualization, analysis and investigation will be performed using Smart PLS, Python or R language. Conclusions: The study aims to provide context for smartphone and software companies to develop technologies that could facilitate learner motivation and engagement during the post-pandemic state. F1000 Research Limited 2022-05-19 /pmc/articles/PMC9131843/ /pubmed/35646326 http://dx.doi.org/10.12688/f1000research.73311.2 Text en Copyright: © 2022 Manzoor SR et al. https://creativecommons.org/licenses/by/4.0/This is an open access article distributed under the terms of the Creative Commons Attribution Licence, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
spellingShingle Study Protocol
Manzoor, Shahida Raihan
Mohd-Isa, Wan-Noorshahida
Dollmat, Khairi Shazwan
Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles
title Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles
title_full Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles
title_fullStr Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles
title_full_unstemmed Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles
title_short Post-pandemic e-learning: a pre-protocol to assess the impact of mobile VR on learner motivation and engagement for VARK learning styles
title_sort post-pandemic e-learning: a pre-protocol to assess the impact of mobile vr on learner motivation and engagement for vark learning styles
topic Study Protocol
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9131843/
https://www.ncbi.nlm.nih.gov/pubmed/35646326
http://dx.doi.org/10.12688/f1000research.73311.2
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