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Exploring students’ behavioral patterns when playing educational games with learning supports at different timings

The current study investigated students’ gameplay behavioral patterns as a function of in-game learning supports delivery timing when played a computer-based physics game. Our sample included 134 secondary students (M = 14.40, SD = .90) from all over the United States, who were randomly assigned int...

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Detalles Bibliográficos
Autores principales: Yang, Xiaotong, Rahimi, Seyedahmad, Fulwider, Curt, Smith, Ginny, Shute, Valerie
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9161658/
https://www.ncbi.nlm.nih.gov/pubmed/35669695
http://dx.doi.org/10.1007/s11423-022-10125-9