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Collision-aware interactive simulation using graph neural networks

Deep simulations have gained widespread attention owing to their excellent acceleration performances. However, these methods cannot provide effective collision detection and response strategies. We propose a deep interactive physical simulation framework that can effectively address tool-object coll...

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Detalles Bibliográficos
Autores principales: Zhu, Xin, Qian, Yinling, Wang, Qiong, Feng, Ziliang, Heng, Pheng-Ann
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Nature Singapore 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9170855/
https://www.ncbi.nlm.nih.gov/pubmed/35668216
http://dx.doi.org/10.1186/s42492-022-00113-4
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author Zhu, Xin
Qian, Yinling
Wang, Qiong
Feng, Ziliang
Heng, Pheng-Ann
author_facet Zhu, Xin
Qian, Yinling
Wang, Qiong
Feng, Ziliang
Heng, Pheng-Ann
author_sort Zhu, Xin
collection PubMed
description Deep simulations have gained widespread attention owing to their excellent acceleration performances. However, these methods cannot provide effective collision detection and response strategies. We propose a deep interactive physical simulation framework that can effectively address tool-object collisions. The framework can predict the dynamic information by considering the collision state. In particular, the graph neural network is chosen as the base model, and a collision-aware recursive regression module is introduced to update the network parameters recursively using interpenetration distances calculated from the vertex-face and edge-edge tests. Additionally, a novel self-supervised collision term is introduced to provide a more compact collision response. This study extensively evaluates the proposed method and shows that it effectively reduces interpenetration artifacts while ensuring high simulation efficiency. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s42492-022-00113-4.
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spelling pubmed-91708552022-06-08 Collision-aware interactive simulation using graph neural networks Zhu, Xin Qian, Yinling Wang, Qiong Feng, Ziliang Heng, Pheng-Ann Vis Comput Ind Biomed Art Original Article Deep simulations have gained widespread attention owing to their excellent acceleration performances. However, these methods cannot provide effective collision detection and response strategies. We propose a deep interactive physical simulation framework that can effectively address tool-object collisions. The framework can predict the dynamic information by considering the collision state. In particular, the graph neural network is chosen as the base model, and a collision-aware recursive regression module is introduced to update the network parameters recursively using interpenetration distances calculated from the vertex-face and edge-edge tests. Additionally, a novel self-supervised collision term is introduced to provide a more compact collision response. This study extensively evaluates the proposed method and shows that it effectively reduces interpenetration artifacts while ensuring high simulation efficiency. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1186/s42492-022-00113-4. Springer Nature Singapore 2022-06-07 /pmc/articles/PMC9170855/ /pubmed/35668216 http://dx.doi.org/10.1186/s42492-022-00113-4 Text en © The Author(s) 2022 https://creativecommons.org/licenses/by/4.0/Open AccessThis article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article's Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article's Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/ (https://creativecommons.org/licenses/by/4.0/) .
spellingShingle Original Article
Zhu, Xin
Qian, Yinling
Wang, Qiong
Feng, Ziliang
Heng, Pheng-Ann
Collision-aware interactive simulation using graph neural networks
title Collision-aware interactive simulation using graph neural networks
title_full Collision-aware interactive simulation using graph neural networks
title_fullStr Collision-aware interactive simulation using graph neural networks
title_full_unstemmed Collision-aware interactive simulation using graph neural networks
title_short Collision-aware interactive simulation using graph neural networks
title_sort collision-aware interactive simulation using graph neural networks
topic Original Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9170855/
https://www.ncbi.nlm.nih.gov/pubmed/35668216
http://dx.doi.org/10.1186/s42492-022-00113-4
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