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The influence of active video game play upon physical activity and screen-based activities in sedentary children

BACKGROUND: Few children meet physical activity recommendations, partly due to the prevalence of screen-based sedentary activities. Active video game (AVG) play produces light to moderate physical activity. Yet, providing children access to AVG does not increase physical activity, possibly because c...

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Detalles Bibliográficos
Autores principales: Ufholz, Kelsey E., Flack, Kyle D., Roemmich, James N.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Public Library of Science 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9197033/
https://www.ncbi.nlm.nih.gov/pubmed/35700210
http://dx.doi.org/10.1371/journal.pone.0269057