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The influence of active video game play upon physical activity and screen-based activities in sedentary children
BACKGROUND: Few children meet physical activity recommendations, partly due to the prevalence of screen-based sedentary activities. Active video game (AVG) play produces light to moderate physical activity. Yet, providing children access to AVG does not increase physical activity, possibly because c...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2022
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9197033/ https://www.ncbi.nlm.nih.gov/pubmed/35700210 http://dx.doi.org/10.1371/journal.pone.0269057 |