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The effects of neonatal resuscitation gamification program using immersive virtual reality: A quasi-experimental study
BACKGROUND: Clinical practice in neonatal intensive care units for nursing college students has been restricted due to the COVID-19 pandemic outbreak; thus, the gamification program has emerged as an alternative learning method. Consequently, there is a need to examine the effectiveness of such alte...
Autores principales: | Yang, Sun-Yi, Oh, Yun-Hee |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier Ltd.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9259066/ https://www.ncbi.nlm.nih.gov/pubmed/35914345 http://dx.doi.org/10.1016/j.nedt.2022.105464 |
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