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Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?

The goal of the current study was to investigate the effects of an immersive virtual reality (IVR) science simulation on learning in a higher educational setting, and to assess whether using self-explanation has benefits for knowledge gain. A sample of 79 undergraduate biology students (40 females,...

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Autores principales: Elme, Liisalotte, Jørgensen, Maria L. M., Dandanell, Gert, Mottelson, Aske, Makransky, Guido
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9294811/
https://www.ncbi.nlm.nih.gov/pubmed/35873274
http://dx.doi.org/10.1007/s11423-022-10139-3
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author Elme, Liisalotte
Jørgensen, Maria L. M.
Dandanell, Gert
Mottelson, Aske
Makransky, Guido
author_facet Elme, Liisalotte
Jørgensen, Maria L. M.
Dandanell, Gert
Mottelson, Aske
Makransky, Guido
author_sort Elme, Liisalotte
collection PubMed
description The goal of the current study was to investigate the effects of an immersive virtual reality (IVR) science simulation on learning in a higher educational setting, and to assess whether using self-explanation has benefits for knowledge gain. A sample of 79 undergraduate biology students (40 females, 37 males, 2 non-binary) learned about next-generation sequencing using an IVR simulation that lasted approximately 45 min. Students were randomly assigned to one of two instructional conditions: self-explanation (n = 41) or control (n = 38). The self-explanation group engaged in a 10 min written self-explanation task after the IVR biology lesson, while the control group rested. The results revealed that the IVR simulation led to a significant increase in knowledge from the pre- to post-test (ß(Posterior) = 3.29). There were no differences between the self-explanation and control groups on knowledge gain, procedural, or conceptual transfer. Finally, the results indicate that the self-explanation group reported significantly higher intrinsic cognitive load (ß(Posterior) = .35), and extraneous cognitive load (ß(Posterior) = .37), and significantly lower germane load (ß(Posterior) =  − .38) than the control group. The results suggest that the IVR lesson was effective for learning, but adding a written self-explanation task did not increase learning after a long IVR lesson.
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spelling pubmed-92948112022-07-19 Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes? Elme, Liisalotte Jørgensen, Maria L. M. Dandanell, Gert Mottelson, Aske Makransky, Guido Educ Technol Res Dev Research Article The goal of the current study was to investigate the effects of an immersive virtual reality (IVR) science simulation on learning in a higher educational setting, and to assess whether using self-explanation has benefits for knowledge gain. A sample of 79 undergraduate biology students (40 females, 37 males, 2 non-binary) learned about next-generation sequencing using an IVR simulation that lasted approximately 45 min. Students were randomly assigned to one of two instructional conditions: self-explanation (n = 41) or control (n = 38). The self-explanation group engaged in a 10 min written self-explanation task after the IVR biology lesson, while the control group rested. The results revealed that the IVR simulation led to a significant increase in knowledge from the pre- to post-test (ß(Posterior) = 3.29). There were no differences between the self-explanation and control groups on knowledge gain, procedural, or conceptual transfer. Finally, the results indicate that the self-explanation group reported significantly higher intrinsic cognitive load (ß(Posterior) = .35), and extraneous cognitive load (ß(Posterior) = .37), and significantly lower germane load (ß(Posterior) =  − .38) than the control group. The results suggest that the IVR lesson was effective for learning, but adding a written self-explanation task did not increase learning after a long IVR lesson. Springer US 2022-07-18 2022 /pmc/articles/PMC9294811/ /pubmed/35873274 http://dx.doi.org/10.1007/s11423-022-10139-3 Text en © Association for Educational Communications and Technology 2022 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Research Article
Elme, Liisalotte
Jørgensen, Maria L. M.
Dandanell, Gert
Mottelson, Aske
Makransky, Guido
Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?
title Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?
title_full Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?
title_fullStr Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?
title_full_unstemmed Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?
title_short Immersive virtual reality in STEM: is IVR an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?
title_sort immersive virtual reality in stem: is ivr an effective learning medium and does adding self-explanation after a lesson improve learning outcomes?
topic Research Article
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9294811/
https://www.ncbi.nlm.nih.gov/pubmed/35873274
http://dx.doi.org/10.1007/s11423-022-10139-3
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