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Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation
BACKGROUND AND AIMS: Purchasing loot boxes in digital games is akin to gambling as it involves risking money for a chance-based reward of uncertain value. Research has linked buying loot boxes to problem gambling amongst adolescents, but has not examined co-occurring gambling participation. This stu...
Autores principales: | , , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Akadémiai Kiadó
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9295209/ https://www.ncbi.nlm.nih.gov/pubmed/35385397 http://dx.doi.org/10.1556/2006.2022.00015 |