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Loot box purchasing is linked to problem gambling in adolescents when controlling for monetary gambling participation

BACKGROUND AND AIMS: Purchasing loot boxes in digital games is akin to gambling as it involves risking money for a chance-based reward of uncertain value. Research has linked buying loot boxes to problem gambling amongst adolescents, but has not examined co-occurring gambling participation. This stu...

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Detalles Bibliográficos
Autores principales: Hing, Nerilee, Rockloff, Matthew, Russell, Alex M. T., Browne, Matthew, Newall, Philip, Greer, Nancy, King, Daniel L., Thorne, Hannah
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Akadémiai Kiadó 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9295209/
https://www.ncbi.nlm.nih.gov/pubmed/35385397
http://dx.doi.org/10.1556/2006.2022.00015

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