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Utilizing Gamification Effect through Kahoot in Remote Teaching of Immunology: Medical Students’ Perceptions
INTRODUCTION: Gamification of learning is a novel pedagogical approach in education, and Kahoot is one of the game-based learning platforms widely used for formative assessments in real-time. This study aimed to explore the medical students’ perception of using Kahoot in remote learning. METHODS: Th...
Autores principales: | LOHITHARAJAH, JANARTHANI, YOUHASAN, PUNITHALINGAM |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Shiraz University of Medical Sciences
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9309170/ https://www.ncbi.nlm.nih.gov/pubmed/35910514 http://dx.doi.org/10.30476/JAMP.2022.93731.1548 |
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