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Opening Pandora’s Loot Box: Weak Links Between Gambling and Loot Box Expenditure in China, and Player Opinions on Probability Disclosures and Pity-Timers

Loot boxes are quasi-gambling virtual products in video games that provide randomised rewards of varying value. Previous studies in Western contexts have identified a positive correlation between loot box purchasing and problem gambling severity. A preregistered survey of People’s Republic of China...

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Detalles Bibliográficos
Autores principales: Xiao, Leon Y., Fraser, Tullia C., Newall, Philip W. S.
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9358073/
https://www.ncbi.nlm.nih.gov/pubmed/35933619
http://dx.doi.org/10.1007/s10899-022-10148-0