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Integrating gamification and instructional design to enhance usability of online learning
The current study investigates the interaction of Gamification, and Instructional Design to enhance the Usability of e-Learning in higher education programs. The study also examines the mediating role of Instructional design. Data were collected from a self-structured questionnaire from the academic...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9376899/ https://www.ncbi.nlm.nih.gov/pubmed/35992365 http://dx.doi.org/10.1007/s10639-022-11202-5 |
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author | Ghai, Akanksha Tandon, Urvashi |
author_facet | Ghai, Akanksha Tandon, Urvashi |
author_sort | Ghai, Akanksha |
collection | PubMed |
description | The current study investigates the interaction of Gamification, and Instructional Design to enhance the Usability of e-Learning in higher education programs. The study also examines the mediating role of Instructional design. Data were collected from a self-structured questionnaire from the academicians and was analyzed through Structural Equation Modelling (SEM). The results of the study confirmed that gamification is a multi-dimensional construct significantly predicted by elements, game dynamics, motivation, and game mechanics. Further, Instructional design partially mediates the relationship between gamification and usability of e-learning. This research demonstrates that Gamification can enhance the learning environment for e-learning students. This study will also inspire educators and course developers to give due consideration to the instructional design and gamification of an online course. The research findings will motivate educators/instructors/course developers to give equal importance to instructional design and gamification as well as to the content. |
format | Online Article Text |
id | pubmed-9376899 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | Springer US |
record_format | MEDLINE/PubMed |
spelling | pubmed-93768992022-08-15 Integrating gamification and instructional design to enhance usability of online learning Ghai, Akanksha Tandon, Urvashi Educ Inf Technol (Dordr) Article The current study investigates the interaction of Gamification, and Instructional Design to enhance the Usability of e-Learning in higher education programs. The study also examines the mediating role of Instructional design. Data were collected from a self-structured questionnaire from the academicians and was analyzed through Structural Equation Modelling (SEM). The results of the study confirmed that gamification is a multi-dimensional construct significantly predicted by elements, game dynamics, motivation, and game mechanics. Further, Instructional design partially mediates the relationship between gamification and usability of e-learning. This research demonstrates that Gamification can enhance the learning environment for e-learning students. This study will also inspire educators and course developers to give due consideration to the instructional design and gamification of an online course. The research findings will motivate educators/instructors/course developers to give equal importance to instructional design and gamification as well as to the content. Springer US 2022-08-15 2023 /pmc/articles/PMC9376899/ /pubmed/35992365 http://dx.doi.org/10.1007/s10639-022-11202-5 Text en © The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature 2022 This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic. |
spellingShingle | Article Ghai, Akanksha Tandon, Urvashi Integrating gamification and instructional design to enhance usability of online learning |
title | Integrating gamification and instructional design to enhance usability of online learning |
title_full | Integrating gamification and instructional design to enhance usability of online learning |
title_fullStr | Integrating gamification and instructional design to enhance usability of online learning |
title_full_unstemmed | Integrating gamification and instructional design to enhance usability of online learning |
title_short | Integrating gamification and instructional design to enhance usability of online learning |
title_sort | integrating gamification and instructional design to enhance usability of online learning |
topic | Article |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9376899/ https://www.ncbi.nlm.nih.gov/pubmed/35992365 http://dx.doi.org/10.1007/s10639-022-11202-5 |
work_keys_str_mv | AT ghaiakanksha integratinggamificationandinstructionaldesigntoenhanceusabilityofonlinelearning AT tandonurvashi integratinggamificationandinstructionaldesigntoenhanceusabilityofonlinelearning |