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Effects of a gamified learning environment on students’ achievement, motivations, and satisfaction

This paper aims to investigate the effects of a gamified e-learning environment on computer science learning for middle school students. An e-learning gamification environment was developed and implemented in 8th grade to examine its effects on improving learners' achievement, motivation, and s...

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Detalles Bibliográficos
Autores principales: Alsadoon, Elham, Alkhawajah, Amirah, Suhaim, Ashwag Bin
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9420479/
https://www.ncbi.nlm.nih.gov/pubmed/36042749
http://dx.doi.org/10.1016/j.heliyon.2022.e10249