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Degree of motivation and acquisition of visuospatial perception after the incorporation a video game in the learning of mathematical knowledge
The aim objective of this study was to analyze the incorporation procedure for the Portal 2 video game in the subject Mathematical Knowledge in Early Childhood Education. Two specific objectives were proposed: (a) to consider whether the inclusion of a video game is a motivating educational resource...
Autores principales: | , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Elsevier
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9434045/ https://www.ncbi.nlm.nih.gov/pubmed/36061018 http://dx.doi.org/10.1016/j.heliyon.2022.e10316 |