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Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity

The goal of this work is to compare the outcome of a design for additive manufacturing (DfAM) heuristics lesson conducted in a virtual learning environment to the same in an in-person learning environment. Prior work revealed that receiving DfAM heuristics at different points in the design process i...

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Autores principales: Schauer, Anastasia M. K., Fillingim, Kenton B., Pavleszek, Anna, Chen, Michael, Fu, Katherine
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer London 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9434074/
https://www.ncbi.nlm.nih.gov/pubmed/36065429
http://dx.doi.org/10.1007/s00163-022-00399-8
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author Schauer, Anastasia M. K.
Fillingim, Kenton B.
Pavleszek, Anna
Chen, Michael
Fu, Katherine
author_facet Schauer, Anastasia M. K.
Fillingim, Kenton B.
Pavleszek, Anna
Chen, Michael
Fu, Katherine
author_sort Schauer, Anastasia M. K.
collection PubMed
description The goal of this work is to compare the outcome of a design for additive manufacturing (DfAM) heuristics lesson conducted in a virtual learning environment to the same in an in-person learning environment. Prior work revealed that receiving DfAM heuristics at different points in the design process impacts the quality and novelty of designs produced afterward, but this work may have been limited by the solely virtual format. In this work, an identical experiment was performed in a face-to-face learning environment. Results indicate that neither learning format presents an advantage over the other when it comes to the quality of designs produced during the intervention. Participants across all experimental groups reported an increase in self-efficacy after the intervention, with improved performance on quiz-type questions. However, the novelty and variety of the designs produced by the in-person experimental groups were significantly lower than that of the virtual experimental groups. In addition to validating the effectiveness of virtual instruction as a teaching method, these results also support the authors’ hypothesis that the priming effect is stronger in an in-person classroom than in a virtual classroom.
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spelling pubmed-94340742022-09-01 Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity Schauer, Anastasia M. K. Fillingim, Kenton B. Pavleszek, Anna Chen, Michael Fu, Katherine Res Eng Des Original Paper The goal of this work is to compare the outcome of a design for additive manufacturing (DfAM) heuristics lesson conducted in a virtual learning environment to the same in an in-person learning environment. Prior work revealed that receiving DfAM heuristics at different points in the design process impacts the quality and novelty of designs produced afterward, but this work may have been limited by the solely virtual format. In this work, an identical experiment was performed in a face-to-face learning environment. Results indicate that neither learning format presents an advantage over the other when it comes to the quality of designs produced during the intervention. Participants across all experimental groups reported an increase in self-efficacy after the intervention, with improved performance on quiz-type questions. However, the novelty and variety of the designs produced by the in-person experimental groups were significantly lower than that of the virtual experimental groups. In addition to validating the effectiveness of virtual instruction as a teaching method, these results also support the authors’ hypothesis that the priming effect is stronger in an in-person classroom than in a virtual classroom. Springer London 2022-09-01 2022 /pmc/articles/PMC9434074/ /pubmed/36065429 http://dx.doi.org/10.1007/s00163-022-00399-8 Text en © The Author(s), under exclusive licence to Springer-Verlag London Ltd., part of Springer Nature 2022, Springer Nature or its licensor holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Original Paper
Schauer, Anastasia M. K.
Fillingim, Kenton B.
Pavleszek, Anna
Chen, Michael
Fu, Katherine
Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity
title Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity
title_full Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity
title_fullStr Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity
title_full_unstemmed Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity
title_short Comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity
title_sort comparing the effect of virtual and in-person instruction on students’ performance in a design for additive manufacturing learning activity
topic Original Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9434074/
https://www.ncbi.nlm.nih.gov/pubmed/36065429
http://dx.doi.org/10.1007/s00163-022-00399-8
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