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The Corporate (Magic) Circle: Fun Work or Controlled Play?
Entertainment games have traditionally been articulated as leisure. However, they have also been used in the work context, in the form of serious games or gamification. In this qualitative research, we aimed to investigate the purpose of games used in the work context. To accomplish this, we conduct...
Autores principales: | , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer US
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9483275/ https://www.ncbi.nlm.nih.gov/pubmed/36160676 http://dx.doi.org/10.1007/s11528-022-00776-z |