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The Corporate (Magic) Circle: Fun Work or Controlled Play?

Entertainment games have traditionally been articulated as leisure. However, they have also been used in the work context, in the form of serious games or gamification. In this qualitative research, we aimed to investigate the purpose of games used in the work context. To accomplish this, we conduct...

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Detalles Bibliográficos
Autores principales: Coelho, Franz, Abreu, Ana Maria
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer US 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9483275/
https://www.ncbi.nlm.nih.gov/pubmed/36160676
http://dx.doi.org/10.1007/s11528-022-00776-z