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Measuring loot box consumption and negative consequences: Psychometric investigation of a Swedish version of the Risky Loot Box Index

Loot boxes are products in videogames that is earned by playing a video game or by buying them. Loot boxes has similar mechanisms as a lottery and there is an ongoing debate if loot boxes are gambling. However, to understand the potential harm of loot boxes valid instruments are needed. An English s...

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Detalles Bibliográficos
Autores principales: Forsström, David, Chahin, Gabriel, Savander, Samuel, Mentzoni, Rune A., Gainsbury, Sally
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Elsevier 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9483729/
https://www.ncbi.nlm.nih.gov/pubmed/36134206
http://dx.doi.org/10.1016/j.abrep.2022.100453