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Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena
During the COVID-19 pandemic, video game playing increased exponentially. The question if playing could offer benefits to cope with the pandemic stressors emerged. This study compares how non-players and players who may or may not have incorporated game content in everyday context [i.e., experienced...
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Formato: | Online Artículo Texto |
Lenguaje: | English |
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Elsevier B.V.
2023
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Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9513999/ https://www.ncbi.nlm.nih.gov/pubmed/36173302 http://dx.doi.org/10.1016/j.entcom.2022.100530 |