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Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic

Because of the impact of the COVID-19 pandemic, learning modes had to change. This study applied augmented reality (AR) technology to improve the learning experience of product styling design students in a distance learning environment. An AR-aided learning interface combined with a distance learnin...

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Detalles Bibliográficos
Autores principales: Huang, Hsinfu, Liu, Guiru
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer Berlin Heidelberg 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9516498/
https://www.ncbi.nlm.nih.gov/pubmed/36188070
http://dx.doi.org/10.1007/s10209-022-00920-9
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author Huang, Hsinfu
Liu, Guiru
author_facet Huang, Hsinfu
Liu, Guiru
author_sort Huang, Hsinfu
collection PubMed
description Because of the impact of the COVID-19 pandemic, learning modes had to change. This study applied augmented reality (AR) technology to improve the learning experience of product styling design students in a distance learning environment. An AR-aided learning interface combined with a distance learning concept was constructed to enhance students’ content knowledge and communication between teachers and students. This study analyzed students’ attitudes and behavioral intentions toward the technology acceptance model for this AR-aided distance learning interface. Additionally, a system usability scale was used to examine the usability level of this interface. The results demonstrated that learning content directly affected distance interaction, and perceived ease of use was an essential mediating variable. Furthermore, three-dimensional (3D) visualization was a predictive factor that directly affected students’ attitudes toward AR use. Students had positive attitudes toward the AR-aided learning interface, and their feedback indicated that 3D visualization stimulated their learning motivation and enhanced their behavioral intentions. Overall, the AR-aided styling learning interface supported the distance learning of product styling design students and provided teachers and students with a valuable learning communication channel during the COVID-19 pandemic.
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spelling pubmed-95164982022-09-28 Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic Huang, Hsinfu Liu, Guiru Univers Access Inf Soc Long Paper Because of the impact of the COVID-19 pandemic, learning modes had to change. This study applied augmented reality (AR) technology to improve the learning experience of product styling design students in a distance learning environment. An AR-aided learning interface combined with a distance learning concept was constructed to enhance students’ content knowledge and communication between teachers and students. This study analyzed students’ attitudes and behavioral intentions toward the technology acceptance model for this AR-aided distance learning interface. Additionally, a system usability scale was used to examine the usability level of this interface. The results demonstrated that learning content directly affected distance interaction, and perceived ease of use was an essential mediating variable. Furthermore, three-dimensional (3D) visualization was a predictive factor that directly affected students’ attitudes toward AR use. Students had positive attitudes toward the AR-aided learning interface, and their feedback indicated that 3D visualization stimulated their learning motivation and enhanced their behavioral intentions. Overall, the AR-aided styling learning interface supported the distance learning of product styling design students and provided teachers and students with a valuable learning communication channel during the COVID-19 pandemic. Springer Berlin Heidelberg 2022-09-28 /pmc/articles/PMC9516498/ /pubmed/36188070 http://dx.doi.org/10.1007/s10209-022-00920-9 Text en © The Author(s), under exclusive licence to Springer-Verlag GmbH Germany, part of Springer Nature 2022, Springer Nature or its licensor holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. This article is made available via the PMC Open Access Subset for unrestricted research re-use and secondary analysis in any form or by any means with acknowledgement of the original source. These permissions are granted for the duration of the World Health Organization (WHO) declaration of COVID-19 as a global pandemic.
spellingShingle Long Paper
Huang, Hsinfu
Liu, Guiru
Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic
title Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic
title_full Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic
title_fullStr Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic
title_full_unstemmed Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic
title_short Evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the COVID-19 pandemic
title_sort evaluating students’ behavioral intention and system usability of augmented reality-aided distance design learning during the covid-19 pandemic
topic Long Paper
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9516498/
https://www.ncbi.nlm.nih.gov/pubmed/36188070
http://dx.doi.org/10.1007/s10209-022-00920-9
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