Cargando…

Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention

Sense of presence and extraneous cognitive load (ECL) are the two psychological effects widely employed to explain the cognitive outcomes caused by high-immersive media (e. g., virtual reality). This study identified the concepts of both technological affordance (i.e., immersion) and the psychologic...

Descripción completa

Detalles Bibliográficos
Autores principales: Tang, Qingyang, Wang, Yanyun, Liu, Hao, Liu, Qian, Jiang, Shen
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Frontiers Media S.A. 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9521546/
https://www.ncbi.nlm.nih.gov/pubmed/36186296
http://dx.doi.org/10.3389/fpsyg.2022.957037
_version_ 1784799863800594432
author Tang, Qingyang
Wang, Yanyun
Liu, Hao
Liu, Qian
Jiang, Shen
author_facet Tang, Qingyang
Wang, Yanyun
Liu, Hao
Liu, Qian
Jiang, Shen
author_sort Tang, Qingyang
collection PubMed
description Sense of presence and extraneous cognitive load (ECL) are the two psychological effects widely employed to explain the cognitive outcomes caused by high-immersive media (e. g., virtual reality). This study identified the concepts of both technological affordance (i.e., immersion) and the psychological effects of VR learning. It investigated the mechanism by which immersion leads to better or worse communication in the context of art education. We operationalized the concept of immersion into two levels: a high-immersive VR system (HTC VIVE Cosmos) and a low-immersive tablet system (iPad). Through a between-subject experiment, we found that higher immersion not only led to a greater sense of presence but also lowered extraneous cognitive load. Enjoyment and attention increased as a sense of presence rose but were not necessarily predicted by extraneous cognitive load. This study found that sense of presence was a more robust explanatory variable than ECL and that cognitive load could be lower in a high-immersive environment with content specifically designed for VR.
format Online
Article
Text
id pubmed-9521546
institution National Center for Biotechnology Information
language English
publishDate 2022
publisher Frontiers Media S.A.
record_format MEDLINE/PubMed
spelling pubmed-95215462022-09-30 Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention Tang, Qingyang Wang, Yanyun Liu, Hao Liu, Qian Jiang, Shen Front Psychol Psychology Sense of presence and extraneous cognitive load (ECL) are the two psychological effects widely employed to explain the cognitive outcomes caused by high-immersive media (e. g., virtual reality). This study identified the concepts of both technological affordance (i.e., immersion) and the psychological effects of VR learning. It investigated the mechanism by which immersion leads to better or worse communication in the context of art education. We operationalized the concept of immersion into two levels: a high-immersive VR system (HTC VIVE Cosmos) and a low-immersive tablet system (iPad). Through a between-subject experiment, we found that higher immersion not only led to a greater sense of presence but also lowered extraneous cognitive load. Enjoyment and attention increased as a sense of presence rose but were not necessarily predicted by extraneous cognitive load. This study found that sense of presence was a more robust explanatory variable than ECL and that cognitive load could be lower in a high-immersive environment with content specifically designed for VR. Frontiers Media S.A. 2022-09-15 /pmc/articles/PMC9521546/ /pubmed/36186296 http://dx.doi.org/10.3389/fpsyg.2022.957037 Text en Copyright © 2022 Tang, Wang, Liu, Liu and Jiang. https://creativecommons.org/licenses/by/4.0/This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
spellingShingle Psychology
Tang, Qingyang
Wang, Yanyun
Liu, Hao
Liu, Qian
Jiang, Shen
Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention
title Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention
title_full Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention
title_fullStr Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention
title_full_unstemmed Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention
title_short Experiencing an art education program through immersive virtual reality or iPad: Examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention
title_sort experiencing an art education program through immersive virtual reality or ipad: examining the mediating effects of sense of presence and extraneous cognitive load on enjoyment, attention, and retention
topic Psychology
url https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9521546/
https://www.ncbi.nlm.nih.gov/pubmed/36186296
http://dx.doi.org/10.3389/fpsyg.2022.957037
work_keys_str_mv AT tangqingyang experiencinganarteducationprogramthroughimmersivevirtualrealityoripadexaminingthemediatingeffectsofsenseofpresenceandextraneouscognitiveloadonenjoymentattentionandretention
AT wangyanyun experiencinganarteducationprogramthroughimmersivevirtualrealityoripadexaminingthemediatingeffectsofsenseofpresenceandextraneouscognitiveloadonenjoymentattentionandretention
AT liuhao experiencinganarteducationprogramthroughimmersivevirtualrealityoripadexaminingthemediatingeffectsofsenseofpresenceandextraneouscognitiveloadonenjoymentattentionandretention
AT liuqian experiencinganarteducationprogramthroughimmersivevirtualrealityoripadexaminingthemediatingeffectsofsenseofpresenceandextraneouscognitiveloadonenjoymentattentionandretention
AT jiangshen experiencinganarteducationprogramthroughimmersivevirtualrealityoripadexaminingthemediatingeffectsofsenseofpresenceandextraneouscognitiveloadonenjoymentattentionandretention