Cargando…
Effects of using immersive virtual reality on time and steps during a locomotor task in young adults
Immersive virtual reality makes possible to perceive and interact in a standardized, reproductible and digital environment, with a wide range of simulated situations possibilities. This study aimed to measure the potential effect of virtual reality on time and number of steps when performing a locom...
Autores principales: | , , , , , , |
---|---|
Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Public Library of Science
2022
|
Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9550093/ https://www.ncbi.nlm.nih.gov/pubmed/36215277 http://dx.doi.org/10.1371/journal.pone.0275876 |