Cargando…

Fully Immersive Virtual Reality Game-Based Training for an Adolescent with Spastic Diplegic Cerebral Palsy: A Case Report

Background: Recently, virtual reality-based training (VR-based training) is receiving attention as greater emphasis is placed on the importance of interest and motivation in participation. However, studies investigating the effects of fully immersive VR-based training are insufficient. Case presenta...

Descripción completa

Detalles Bibliográficos
Autores principales: Lee, Kyeongbong, Oh, HyeJin, Lee, GyuChang
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9600334/
https://www.ncbi.nlm.nih.gov/pubmed/36291448
http://dx.doi.org/10.3390/children9101512