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Acute Effects of Augmented Reality Exergames versus Cycle Ergometer on Reaction Time, Visual Attention, and Verbal Fluency in Community Older Adults

Background: This study aims to investigate the acute effects of an augmented reality session and a cycle ergometer session compared to no exercise on the reaction times, cognitive flexibility, and verbal fluency of older adults. Methods: Each participant did a familiarization with cognitive tests an...

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Detalles Bibliográficos
Autores principales: Ferreira, Soraia, Marmeleira, José, del Pozo-Cruz, Jesus, Bernardino, Alexandre, Leite, Nilton, Brandão, Mafalda, Raimundo, Armando
Formato: Online Artículo Texto
Lenguaje:English
Publicado: MDPI 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9690180/
https://www.ncbi.nlm.nih.gov/pubmed/36429385
http://dx.doi.org/10.3390/ijerph192214667