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The effects of augmented and virtual reality gait training on balance and gait in patients with Parkinson’s disease

OBJECTIVE: Augmented reality (AR) and virtual reality (VR) facilitate motor learning by enabling the practice of task-specific activities in a rich environment. Therefore, AR and VR gait training may improve balance and gait in Parkinson’s Disease (PD). METHODS: Thirty patients with PD were randomly...

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Detalles Bibliográficos
Autores principales: Gulcan, Kubilay, Guclu-Gunduz, Arzu, Yasar, Evren, Ar, Ulas, Sucullu Karadag, Yesim, Saygili, Fettah
Formato: Online Artículo Texto
Lenguaje:English
Publicado: Springer International Publishing 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9707084/
https://www.ncbi.nlm.nih.gov/pubmed/36443623
http://dx.doi.org/10.1007/s13760-022-02147-0