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The effects of augmented and virtual reality gait training on balance and gait in patients with Parkinson’s disease
OBJECTIVE: Augmented reality (AR) and virtual reality (VR) facilitate motor learning by enabling the practice of task-specific activities in a rich environment. Therefore, AR and VR gait training may improve balance and gait in Parkinson’s Disease (PD). METHODS: Thirty patients with PD were randomly...
Autores principales: | Gulcan, Kubilay, Guclu-Gunduz, Arzu, Yasar, Evren, Ar, Ulas, Sucullu Karadag, Yesim, Saygili, Fettah |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
Springer International Publishing
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9707084/ https://www.ncbi.nlm.nih.gov/pubmed/36443623 http://dx.doi.org/10.1007/s13760-022-02147-0 |
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