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Estimating the Economic Value of Automated Virtual Reality Cognitive Therapy for Treating Agoraphobic Avoidance in Patients With Psychosis: Findings From the gameChange Randomized Controlled Clinical Trial

BACKGROUND: An automated virtual reality cognitive therapy (gameChange) has demonstrated its effectiveness to treat agoraphobia in patients with psychosis, especially for high or severe anxious avoidance. Its economic value to the health care system is not yet established. OBJECTIVE: In this study,...

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Detalles Bibliográficos
Autores principales: Altunkaya, James, Craven, Michael, Lambe, Sinéad, Beckley, Ariane, Rosebrock, Laina, Dudley, Robert, Chapman, Kate, Morrison, Anthony, O'Regan, Eileen, Grabey, Jenna, Bergin, Aislinn, Kabir, Thomas, Waite, Felicity, Freeman, Daniel, Leal, José
Formato: Online Artículo Texto
Lenguaje:English
Publicado: JMIR Publications 2022
Materias:
Acceso en línea:https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9719058/
https://www.ncbi.nlm.nih.gov/pubmed/36399379
http://dx.doi.org/10.2196/39248