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Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis
BACKGROUND: Games are increasingly being used as a means of alleviating pain and anxiety in paediatric patients, in the view that this form of distraction is effective, non‐invasive and non‐pharmacological. AIMS: To determine whether a game‐based intervention (via gamification or virtual reality) du...
Autores principales: | , , , , , , |
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Formato: | Online Artículo Texto |
Lenguaje: | English |
Publicado: |
John Wiley and Sons Inc.
2022
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Materias: | |
Acceso en línea: | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9787560/ https://www.ncbi.nlm.nih.gov/pubmed/35075716 http://dx.doi.org/10.1111/jocn.16227 |
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author | Suleiman‐Martos, Nora García‐Lara, Rubén A. Membrive‐Jiménez, María J. Pradas‐Hernández, Laura Romero‐Béjar, José L. Dominguez‐Vías, Germán Gómez‐Urquiza, José L. |
author_facet | Suleiman‐Martos, Nora García‐Lara, Rubén A. Membrive‐Jiménez, María J. Pradas‐Hernández, Laura Romero‐Béjar, José L. Dominguez‐Vías, Germán Gómez‐Urquiza, José L. |
author_sort | Suleiman‐Martos, Nora |
collection | PubMed |
description | BACKGROUND: Games are increasingly being used as a means of alleviating pain and anxiety in paediatric patients, in the view that this form of distraction is effective, non‐invasive and non‐pharmacological. AIMS: To determine whether a game‐based intervention (via gamification or virtual reality) during the induction of anaesthesia reduces preoperative pain and anxiety in paediatric patients. METHODS: A systematic review with meta‐analysis of randomised controlled trials was performed in accordance with the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta‐Analyses) guidelines and using RevMan software. The review was based on a search of the EMBASE, CINAHL, Medline, SciELO and Scopus databases, conducted in July 2021. No restriction was placed on the year of publication. RESULTS: 26 studies were found, with a total study population of 2525 children. Regarding pain reduction, no significant differences were reported. For anxiety during anaesthesia induction, however, a mean difference of −10.62 (95% CI −13.85, −7.39) on the Modified Yale Preoperative Anxiety Scale, in favour of game‐based intervention, was recorded. CONCLUSIONS: Game‐based interventions alleviate preoperative anxiety during the induction of anaesthesia in children. This innovative and pleasurable approach can be helpful in the care of paediatric surgical patients. RELEVANCE TO CLINICAL PRACTICE: In children, preoperative management is a challenging task for healthcare professionals, and game‐based strategies could enhance results, improving patients’ emotional health and boosting post‐surgery recovery. Distractive games‐based procedures should be considered for incorporation in the pre‐surgery clinical workflow in order to optimise healthcare. |
format | Online Article Text |
id | pubmed-9787560 |
institution | National Center for Biotechnology Information |
language | English |
publishDate | 2022 |
publisher | John Wiley and Sons Inc. |
record_format | MEDLINE/PubMed |
spelling | pubmed-97875602022-12-27 Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis Suleiman‐Martos, Nora García‐Lara, Rubén A. Membrive‐Jiménez, María J. Pradas‐Hernández, Laura Romero‐Béjar, José L. Dominguez‐Vías, Germán Gómez‐Urquiza, José L. J Clin Nurs Reviews BACKGROUND: Games are increasingly being used as a means of alleviating pain and anxiety in paediatric patients, in the view that this form of distraction is effective, non‐invasive and non‐pharmacological. AIMS: To determine whether a game‐based intervention (via gamification or virtual reality) during the induction of anaesthesia reduces preoperative pain and anxiety in paediatric patients. METHODS: A systematic review with meta‐analysis of randomised controlled trials was performed in accordance with the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta‐Analyses) guidelines and using RevMan software. The review was based on a search of the EMBASE, CINAHL, Medline, SciELO and Scopus databases, conducted in July 2021. No restriction was placed on the year of publication. RESULTS: 26 studies were found, with a total study population of 2525 children. Regarding pain reduction, no significant differences were reported. For anxiety during anaesthesia induction, however, a mean difference of −10.62 (95% CI −13.85, −7.39) on the Modified Yale Preoperative Anxiety Scale, in favour of game‐based intervention, was recorded. CONCLUSIONS: Game‐based interventions alleviate preoperative anxiety during the induction of anaesthesia in children. This innovative and pleasurable approach can be helpful in the care of paediatric surgical patients. RELEVANCE TO CLINICAL PRACTICE: In children, preoperative management is a challenging task for healthcare professionals, and game‐based strategies could enhance results, improving patients’ emotional health and boosting post‐surgery recovery. Distractive games‐based procedures should be considered for incorporation in the pre‐surgery clinical workflow in order to optimise healthcare. John Wiley and Sons Inc. 2022-01-24 2022-12 /pmc/articles/PMC9787560/ /pubmed/35075716 http://dx.doi.org/10.1111/jocn.16227 Text en © 2022 The Authors. Journal of Clinical Nursing published by John Wiley & Sons Ltd. https://creativecommons.org/licenses/by-nc-nd/4.0/This is an open access article under the terms of the http://creativecommons.org/licenses/by-nc-nd/4.0/ (https://creativecommons.org/licenses/by-nc-nd/4.0/) License, which permits use and distribution in any medium, provided the original work is properly cited, the use is non‐commercial and no modifications or adaptations are made. |
spellingShingle | Reviews Suleiman‐Martos, Nora García‐Lara, Rubén A. Membrive‐Jiménez, María J. Pradas‐Hernández, Laura Romero‐Béjar, José L. Dominguez‐Vías, Germán Gómez‐Urquiza, José L. Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis |
title | Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis |
title_full | Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis |
title_fullStr | Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis |
title_full_unstemmed | Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis |
title_short | Effect of a game‐based intervention on preoperative pain and anxiety in children: A systematic review and meta‐analysis |
title_sort | effect of a game‐based intervention on preoperative pain and anxiety in children: a systematic review and meta‐analysis |
topic | Reviews |
url | https://www.ncbi.nlm.nih.gov/pmc/articles/PMC9787560/ https://www.ncbi.nlm.nih.gov/pubmed/35075716 http://dx.doi.org/10.1111/jocn.16227 |
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